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FlexiMusic
Producer is an unique music producing software. It has lot of unusual music
producing capabilities.
It is can create any sound, even new sound which was never created before.
If you use many combinations of sound generator types and sound modifiers it
can create endless types of sounds. Every special sound created becomes an
instrument definition (which can be reused for another song) and there can
be multiple custom key definitions for each instrument.
It is an all in one audio application, it is a sound generator, composer and
sequencer.
Who can
use it:
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In
general a common man (computer user) can become a musician (or DJ) without
using any musical instrument. All you need is, creative thinking about
music.
-
A
Professional Music Composer can make, various kind of music as per her/his
imagination, making use of this software's full capabilities, easily and
quickly.
-
A sound
engineer or a music research personal can make use of it to create new
unique wave sound.
Applications:
-
You can
use it as a virtual synthesizer to generate special instrument/beat
sounds, customized musical sound.
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You can
compose complete song/music from scratch.
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You can
use it as a sequencer, by adding compensations to your samples and compose
complete song/music.
-
If you
have voice (words) recorded with out timing, you can arrange it as per
timing/melody to make a quality song.
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You can
generate sound beats from/based on voice word.
Introduction:
In
FlexiMusic Producer you can define/create your own custom music instrument
and create various unique sounds using endless combinations.
Sound
Source: (Sound Generator/Synthesizer)
In it's built in virtual synthesizer you can generate different types of
sound beats with various algorithm using graphs, wave, virtual synthesizer,
numbers, random, existing wave file, voice, etc. Which can follow defined
duration, varying frequency-graph and volume-graph.
Effects:
To modify these sound source further, there are "Sound modifiers / Effects"
like Wave-on-wave-filter, equalizer, echo, volume&pan and part reverse.
Instrument Definition:
Merge (filter/mix) a group of Sound sources and create a rich unique
instrument sound.
Key
Definition:
Make custom keys to your own music instrument by applying compensations
(changing the pitch/frequency, duration/stretch and side/pan) to above
Instrument definition to make multiple/varied sound beats. (In a
conventional instrument you would vary the pitch/frequency to play different
keys, but here you can vary the pitch/frequency, duration/stretch and
side/pan, and the keys here are custom keys made by you having freedom to
choose these three parameters as you need).
Music
Cycle: (sample)
Arrange few key definitions as per your tune/melody timing and make small
music cycle/sample called "TUNE". Here you can drag and drop the key
definitions on the tune track for easy operation.
Using advanced tune properties you can ask it to change over from one melody
to other gradually while playing. You can loop this tune and continue to
next tune making a longer music cycle.
Effects like Volume reducing from top to bottom or pan going from left to
right, equalizer, echo, part reverse etc can be added to it.
Sequencing:
It uses an easy new style of sequencing using unlimited no of tracks and sub
tracks, where you just place the TUNE at the desired time location to play.
Additional pan and volume control is also possible for each placement.
Play:
You can test play each item separately. You can play the music for required
time range, required track/s etc.
Real
Time Play Update:
As and when you edit the sound it can replay updating the sound as per
new value.
Save:
It saves the music file, saves beat, saves out put wave.
Voice:
It does voice processing by applying compensations to voice to modify
and produce new type of voice. Your voice can be changed to another unique
voice. You can also use voice word as beats. Also you need not sing as per
tune, Just record it like reading, then apply compensation to it, to making
it sing as per tune. |